CPhysSlideConstraint: Difference between revisions
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== Overview == | == Overview == | ||
Constrains a physics object to a line of movement. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | ||
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****'''[[CPhysConstraint]]''' | ****'''[[CPhysConstraint]]''' | ||
*****'''CPhysSlideConstraint''' | *****'''CPhysSlideConstraint''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CPhysSlideConstraint | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''InputSetVelocity''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_axisEnd''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_slideFriction''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_systemLoadScale''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 15:32, 18 July 2022
Overview[edit | edit source]
Constrains a physics object to a line of movement.
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_slideconstraint
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CPhysSlideConstraint
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetVelocity | ||
m_axisEnd | ||
m_slideFriction | ||
m_systemLoadScale |