CPhysPulley: Difference between revisions
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== Overview == | == Overview == | ||
A physically simulated pulley. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | ||
Latest revision as of 03:09, 14 July 2022
Overview
A physically simulated pulley.
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_pulleyconstraint
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CPhysPulley
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| m_addLength | ||
| m_gearRatio | ||
| m_offset | ||
| m_position2 |