CPhysConstraintSystem: Difference between revisions
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== Overview == | == Overview == | ||
.. | Manages [[CPhysConstraint]] entities and resolves their interactions with consideration for every constraint in the system. (Otherwise they will fight each other over manipulation of a physics object.) | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | ||
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***'''[[CLogicalEntity]]''' | ***'''[[CLogicalEntity]]''' | ||
****'''CPhysConstraintSystem''' | ****'''CPhysConstraintSystem''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CPhysConstraintSystem | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_additionalIterations''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_pMachine''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 02:51, 14 July 2022
Overview[edit | edit source]
Manages CPhysConstraint entities and resolves their interactions with consideration for every constraint in the system. (Otherwise they will fight each other over manipulation of a physics object.)
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_constraintsystem
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraintSystem
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_additionalIterations | ||
m_pMachine |