CFilterMultiple: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' '''Linked Entit...") |
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== Overview == | == Overview == | ||
A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR). | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' | ||
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****'''[[CBaseFilter]]''' | ****'''[[CBaseFilter]]''' | ||
*****'''CFilterMultiple''' | *****'''CFilterMultiple''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CFilterMultiple | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_hFilter''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iFilterName[0]''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iFilterName[1]''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iFilterName[2]''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iFilterName[3]''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iFilterName[4]''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nFilterType''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 19:50, 10 July 2022
Overview[edit | edit source]
A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR).
Source location : /game/server/filters.cpp
Linked Entity : filter_multi
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CBaseFilter
- CFilterMultiple
- CBaseFilter
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_hFilter | ||
m_iFilterName[0] | ||
m_iFilterName[1] | ||
m_iFilterName[2] | ||
m_iFilterName[3] | ||
m_iFilterName[4] | ||
m_nFilterType |