FilterTeam: Difference between revisions
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Latest revision as of 18:44, 10 July 2022
Overview[edit | edit source]
A filter that checks the activator's TeamNum keyvalue.
Source location : /game/server/filters.cpp
Linked Entity : filter_activator_team
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CBaseFilter
- FilterTeam
- CBaseFilter
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_iFilterTeam |