CLogicCollisionPair: Difference between revisions
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== Overview == | == Overview == | ||
... | Controls [https://developer.valvesoftware.com/wiki/VPhysics VPhysics] collision between two entities. | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]''' |
Latest revision as of 16:52, 10 July 2022
Overview[edit | edit source]
Controls VPhysics collision between two entities.
Source location : /game/server/logicentities.cpp
Linked Entity : logic_collision_pair
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CLogicCollisionPair
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputDisableCollisions | ||
InputEnableCollisions | ||
m_disabled | ||
m_nameAttach1 | ||
m_nameAttach2 | ||
m_succeeded |