CPhysicsCannister: Difference between revisions
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== Overview == | == Overview == | ||
A physically simulated gas cannister which can expel gas and explode. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_cannister.h /game/server/physics_cannister.h]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_cannister.h /game/server/physics_cannister.h]''' | ||
Revision as of 18:26, 9 April 2022
Overview
A physically simulated gas cannister which can expel gas and explode.
Source location : /game/server/physics_cannister.h
Linked Entity : physics_cannister
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseAnimatingOverlay
- CBaseFlex
- CBaseCombatCharacter
- CPhysicsCannister
- CBaseCombatCharacter
- CBaseFlex
- CBaseAnimatingOverlay
- CBaseAnimating
Entity DataMaps
| Name | Type | Description | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CPhysicsCannisterBeginShutdownThink | ||||||||||||||
| CPhysicsCannisterExplodeTouch | ||||||||||||||
| InputActivate | ||||||||||||||
| InputDeactivate | ||||||||||||||
| InputExplode | ||||||||||||||
| InputWake | ||||||||||||||
| m_OnAwakened | ||||||||||||||
| m_activateTime | ||||||||||||||
| m_active | ||||||||||||||
| m_bFired | ||||||||||||||
| m_damage | ||||||||||||||
| m_damageRadius | ||||||||||||||
| m_flLastPhysicsInfluenceTime | ||||||||||||||
| m_gasSound | ||||||||||||||
| m_hLauncher | ||||||||||||||
| m_hPhysicsAttacker | ||||||||||||||
| m_onActivate | ||||||||||||||
| m_pController | ||||||||||||||
| m_pJet | ||||||||||||||
| m_thrustOrigin | ||||||||||||||
| m_thrustTime | ||||||||||||||
| ||||||||||||||