CTriggerAreaCapture: Difference between revisions
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| style="width: 50%;" |'''CTriggerAreaCaptureCaptureThink''' | | style="width: 50%;" |'''CTriggerAreaCaptureCaptureThink''' | ||
Latest revision as of 00:43, 28 March 2022
Overview
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Source location : /game/server/trigger_area_capture.h
Linked Entity : trigger_capture_area
Class Structure
- CBaseEntity
- CBaseToggle
- CBaseTrigger
- CTriggerAreaCaptureShim
- CTriggerAreaCapture
- CTriggerAreaCaptureShim
- CBaseTrigger
- CBaseToggle
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| CTriggerAreaCaptureCaptureThink | ||
| InputCaptureCurrentCP | ||
| InputRoundSpawn | ||
| InputSetControlPoint | ||
| InputSetTeamCanCap | ||
| m_BreakOutput | ||
| m_CapOutput | ||
| m_OnBreakTeam1 | ||
| m_OnBreakTeam2 | ||
| m_OnCapTeam1 | ||
| m_OnCapTeam2 | ||
| m_OnNumCappersChanged | ||
| m_OnNumCappersChanged2 | ||
| m_OnStartTeam1 | ||
| m_OnStartTeam2 | ||
| m_StartOutput | ||
| m_flCapTime | ||
| m_iszCapPointName |