CFuncRespawnRoomVisualizer: Difference between revisions

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! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputRoundActivate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetSolid'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bSolid'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''m_iszRespawnRoomName'''
| style="width: 50%;" |'''m_iszRespawnRoomName'''

Latest revision as of 19:39, 24 March 2022

Overview[edit | edit source]

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Source location : /game/server/tf/func_respawnroom.cpp

Linked Entity : func_respawnroomvisualizer

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CFuncRespawnRoomVisualizer
Name Type Description
InputRoundActivate
InputSetSolid
m_bSolid
m_iszRespawnRoomName