CFuncAreaPortalWindow: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
...
...


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/func_areaportalwindow.h /game/server/func_areaportalwindow.h]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/func_areaportalwindow func_areaportalwindow]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CFuncAreaPortalBase]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''CFuncAreaPortalWindow'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
Line 67: Line 63:
|-
|-
| style="width: 50%;" |'''m_iBackgroundBModelName'''
| style="width: 50%;" |'''m_iBackgroundBModelName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iPortalVersion'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_portalNumber'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 19:13, 24 March 2022

Overview[edit | edit source]

...

Source location : /game/server/func_areaportalwindow.h

Linked Entity : func_areaportalwindow

Class Structure[edit | edit source]

SendProps[edit | edit source]

CFuncAreaPortalWindow
Name Type Description
m_flFadeDist Float
m_flFadeStartDist Float
m_flTranslucencyLimit Float
m_iBackgroundModelIndex Integer

Entity DataMaps[edit | edit source]

CFuncAreaPortalWindow
Name Type Description
InputSetFadeEndDistance
InputSetFadeStartDistance
m_flFadeDist
m_flFadeStartDist
m_flTranslucencyLimit
m_iBackgroundBModelName