CBaseTrigger: Difference between revisions

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== Entity DataMaps ==
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+[https://developer.valvesoftware.com/wiki/trigger trigger]
|+CBaseTrigger
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 15%; background-color: #303030; color: white" |Type
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|-
|-
| style="width: 50%;" |'''m_bDisabled'''
| style="width: 50%;" |'''m_bDisabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flHeight'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flLip'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flMoveDistance'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flWait'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hActivator'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
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|-
|-
| style="width: 50%;" |'''m_iFilterName'''
| style="width: 50%;" |'''m_iFilterName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_movementType'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_sMaster'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_toggle_state'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecAngle1'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecAngle2'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecFinalAngle'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecFinalDest'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecMoveAng'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecPosition1'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecPosition2'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 18:59, 24 March 2022

Overview[edit | edit source]

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Source location : /game/server/triggers.h

Linked Entity : trigger

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CBaseTrigger
Name Type Description
InputDisable
InputDisableAndEndTouch
InputEnable
InputEndTouch
InputStartTouch
InputToggle
InputTouchTest
m_OnEndTouch
m_OnEndTouchAll
m_OnNotTouching
m_OnStartTouch
m_OnStartTouchAll
m_OnTouching
m_bDisabled
m_hFilter
m_hTouchingEntities
m_iFilterName