CFuncLadder: Difference between revisions

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'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/func_ladder.h /game/shared/func_ladder.h]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/func_useableladder func_useableladder]'''


==[[SendProps|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CFuncLadder'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CFuncLadder  
|+CFuncLadder  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
Line 36: Line 31:
| style="width: 50%;" |'''m_bFakeLadder'''
| style="width: 50%;" |'''m_bFakeLadder'''
| style="width: 15%;" |Boolean
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CFuncLadder
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputDisable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputEnable'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnPlayerGotOffLadder'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnPlayerGotOnLadder'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bDisabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bFakeLadder'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_surfacePropName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecLadderDir'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecPlayerMountPositionBottom'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecPlayerMountPositionTop'''
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|}
|}

Latest revision as of 04:52, 24 March 2022

Overview[edit | edit source]

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Source location : /game/shared/func_ladder.h

Linked Entity : func_useableladder

Class Structure[edit | edit source]

SendProps[edit | edit source]

CFuncLadder
Name Type Description
m_vecPlayerMountPositionTop Vector
m_vecPlayerMountPositionBottom Vector
m_vecLadderDir Vector
m_bFakeLadder Boolean

Entity DataMaps[edit | edit source]

CFuncLadder
Name Type Description
InputDisable
InputEnable
m_OnPlayerGotOffLadder
m_OnPlayerGotOnLadder
m_bDisabled
m_bFakeLadder
m_surfacePropName
m_vecLadderDir
m_vecPlayerMountPositionBottom
m_vecPlayerMountPositionTop