CTFWeaponBaseGrenadeProj: Difference between revisions
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== Overview == | |||
The base class for TF2 "grenades". In general, projectiles that fly in an arc will inherit from this class in one way or another. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/tf/tf_weaponbase_grenadeproj.h /game/shared/tf/tf_weaponbase_grenadeproj.h]''' | |||
'''Linked entity : [https://developer.valvesoftware.com/wiki/tf_weaponbsae_grenadeproj tf_weaponbase_grenadeproj]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CBaseProjectile]]''' | |||
****'''[[CBaseGrenade]]''' | |||
*****'''CTFWeaponBaseGrenadeProj''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CTFWeaponBaseGrenadeProj | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_vInitialVelocity''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bCritical''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecOrigin''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_angRotation''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecOrigin''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_angRotation''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iDeflected''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hDeflectOwner''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CTFWeaponBaseGrenadeProj | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CTFWeaponBaseGrenadeProjDetonateThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 18:11, 6 March 2022
Overview[edit | edit source]
The base class for TF2 "grenades". In general, projectiles that fly in an arc will inherit from this class in one way or another.
Source location : /game/shared/tf/tf_weaponbase_grenadeproj.h
Linked entity : tf_weaponbase_grenadeproj
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseProjectile
- CBaseGrenade
- CTFWeaponBaseGrenadeProj
- CBaseGrenade
- CBaseProjectile
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_vInitialVelocity | Vector | |
m_bCritical | Boolean | |
m_vecOrigin | Integer | |
m_angRotation | Integer | |
m_vecOrigin | Vector | |
m_angRotation | Vector | |
m_iDeflected | Integer | |
m_hDeflectOwner | Integer |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CTFWeaponBaseGrenadeProjDetonateThink |