CPasstimeGun: Difference between revisions
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== Overview == | == Overview == | ||
The weapon used to throw the Passtime JACK is an instance of this class. | |||
'''Source location : /game/shared/tf/tf_weapon_passtime_gun.h''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/tf/tf_weapon_passtime_gun.h /game/shared/tf/tf_weapon_passtime_gun.h]''' | ||
'''Linked entity : [https://developer.valvesoftware.com/wiki/tf_weapon_passtime_gun tf_weapon_passtime_gun]''' | '''Linked entity : [https://developer.valvesoftware.com/wiki/tf_weapon_passtime_gun tf_weapon_passtime_gun]''' |
Latest revision as of 04:37, 19 February 2022
Overview[edit | edit source]
The weapon used to throw the Passtime JACK is an instance of this class.
Source location : /game/shared/tf/tf_weapon_passtime_gun.h
Linked entity : tf_weapon_passtime_gun
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CEconEntity
- CBaseCombatWeapon
- CTFWeaponBase
- CPasstimeGun
- CTFWeaponBase
- CBaseCombatWeapon
- CEconEntity
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_eThrowState | Integer | |
m_fChargeBeginTime | Float |