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| == Overview ==
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| '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/world.h /game/server/world.h]'''
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| '''Linked Entity : [https://developer.valvesoftware.com/wiki/worldspawn worldspawn]'''
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| ==[[Classes|Class Structure]]==
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| *'''[[CBaseEntity]]'''
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| **'''CWorld'''
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| == SendProps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
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| |+CWorld
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_flWaveHeight'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_WorldMins'''
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| | style="width: 15%;" |Vector
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_WorldMaxs'''
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| | style="width: 15%;" |Vector
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bStartDark'''
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| | style="width: 15%;" |Boolean
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMaxOccludeeArea'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMinOccluderArea'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMaxPropScreenSpaceWidth'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMinPropScreenSpaceWidth'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_iszDetailSpriteMaterial'''
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| | style="width: 15%;" |String
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bColdWorld'''
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| | style="width: 15%;" |Boolean
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| | style="width: 35%;" |
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| |}
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| == Entity DataMaps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+CWorld
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_WorldMaxs'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_WorldMins'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bColdWorld'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bDisplayTitle'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bStartDark'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMaxOccludeeArea'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMaxPropScreenSpaceWidth'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMinOccluderArea'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flMinPropScreenSpaceWidth'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flWaveHeight'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_iszChapterTitle'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_iszDetailSpriteMaterial'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |}
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