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| |'''m_vecRagdollOrigin''' | | |'''m_vecRagdollOrigin''' |
| |Vector | | |Vector |
| |The point in space at which the ragdoll was spawned (not where the client's view of it currently is). | | | |
| |- | | |- |
| |'''m_iPlayerIndex''' | | |'''m_iPlayerIndex''' |
| |Integer | | |Integer |
| |The index of the player that the ragdoll was for. | | | |
| |- | | |- |
| |'''m_vecForce''' | | |'''m_vecForce''' |
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| |'''m_vecRagdollVelocity''' | | |'''m_vecRagdollVelocity''' |
| |Vector | | |Vector |
| |The velocity of the ragdoll's associated player when they died. | | | |
| |- | | |- |
| |'''m_nForceBone''' | | |'''m_nForceBone''' |
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| |'''m_bGib''' | | |'''m_bGib''' |
| |Boolean | | |Boolean |
| |Whether or not the player (and by extension the ragdoll) gibbed (exploded). | | | |
| |- | | |- |
| |'''m_bBurning''' | | |'''m_bBurning''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll is burning. | | | |
| |- | | |- |
| |'''m_bElectrocuted''' | | |'''m_bElectrocuted''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll was spawned due to a player death from energy weapons. (Neon Annihilator vs wet player, Cow Mangler, etc) | | | |
| |- | | |- |
| |'''m_bFeignDeath''' | | |'''m_bFeignDeath''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll was spawned from a Spy using the Dead Ringer. | | | |
| |- | | |- |
| |'''m_bWasDisguised''' | | |'''m_bWasDisguised''' |
| |Boolean | | |Boolean |
| |Whether or not our player was disguised when they died. | | | |
| |- | | |- |
| |'''m_bBecomeAsh''' | | |'''m_bBecomeAsh''' |
| |Boolean | | |Boolean |
| |Whether or not our player was killed by a weapon with item attribute ragdolls become ash | | | |
| |- | | |- |
| |'''m_bOnGround''' | | |'''m_bOnGround''' |
| |Boolean | | |Boolean |
| |Whether or not the player was walking (on the ground) when the ragdoll was spawned. (Whether or not the client's view of the ragdoll is off the ground is irrelevant) | | | |
| |- | | |- |
| |'''m_bCloaked''' | | |'''m_bCloaked''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll is cloaked. | | | |
| |- | | |- |
| |'''m_iDamageCustom''' | | |'''m_iDamageCustom''' |
| |Integer | | |Integer |
| |The type of damage that killed the ragdoll's associated player.
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="1" |Values
| |
| |-
| |
| | | | | |
| * 0 - TF_DMG_CUSTOM_NONE
| |
| * 1 - TF_DMG_CUSTOM_HEADSHOT
| |
| * 2 - TF_DMG_CUSTOM_BACKSTAB
| |
| * 3 - TF_DMG_CUSTOM_BURNING
| |
| * 4 - TF_DMG_WRENCH_FIX
| |
| * 5 - TF_DMG_CUSTOM_MINIGUN
| |
| * 6 - TF_DMG_CUSTOM_SUICIDE
| |
| * 7 - TF_DMG_CUSTOM_TAUNTATK_HADOUKEN
| |
| * 8 - TF_DMG_CUSTOM_BURNING_FLARE
| |
| * 9 - TF_DMG_CUSTOM_TAUNTATK_HIGH_NOON
| |
| * 10 - TF_DMG_CUSTOM_TAUNTATK_GRAND_SLAM
| |
| * 11 - TF_DMG_CUSTOM_PENETRATE_MY_TEAM
| |
| * 12 - TF_DMG_CUSTOM_PENETRATE_ALL_PLAYERS
| |
| * 13 - TF_DMG_CUSTOM_TAUNTATK_FENCING
| |
| * 14 - TF_DMG_CUSTOM_PENETRATE_NONBURNING_TEAMMATE
| |
| * 15 - TF_DMG_CUSTOM_TAUNTATK_ARROW_STAB
| |
| * 16 - TF_DMG_CUSTOM_TELEFRAG
| |
| * 17 - TF_DMG_CUSTOM_BURNING_ARROW
| |
| * 18 - TF_DMG_CUSTOM_FLYINGBURN
| |
| * 19 - TF_DMG_CUSTOM_PUMPKIN_BOMB
| |
| * 20 - TF_DMG_CUSTOM_DECAPITATION
| |
| * 21 - TF_DMG_CUSTOM_TAUNTATK_GRENADE
| |
| * 22 - TF_DMG_CUSTOM_BASEBALL
| |
| * 23 - TF_DMG_CUSTOM_CHARGE_IMPACT
| |
| * 24 - TF_DMG_CUSTOM_TAUNTATK_BARBARIAN_SWING
| |
| * 25 - TF_DMG_CUSTOM_AIR_STICKY_BURST
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| * 26 - TF_DMG_CUSTOM_DEFENSIVE_STICKY
| |
| * 27 - TF_DMG_CUSTOM_PICKAXE
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| * 28 - TF_DMG_CUSTOM_ROCKET_DIRECTHIT
| |
| * 29 - TF_DMG_CUSTOM_TAUNTATK_UBERSLICE
| |
| * 30 - TF_DMG_CUSTOM_PLAYER_SENTRY
| |
| * 31 - TF_DMG_CUSTOM_STANDARD_STICKY
| |
| * 32 - TF_DMG_CUSTOM_SHOTGUN_REVENGE_CRIT
| |
| * 33 - TF_DMG_CUSTOM_TAUNTATK_ENGINEER_GUITAR_SMASH
| |
| * 34 - TF_DMG_CUSTOM_BLEEDING
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| * 35 - TF_DMG_CUSTOM_GOLD_WRENCH
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| * 36 - TF_DMG_CUSTOM_CARRIED_BUILDING
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| * 37 - TF_DMG_CUSTOM_COMBO_PUNCH
| |
| * 38 - TF_DMG_CUSTOM_TAUNTATK_ENGINEER_ARM_KILL
| |
| * 39 - TF_DMG_CUSTOM_FISH_KILL
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| * 40 - TF_DMG_CUSTOM_TRIGGER_HURT
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| * 41 - TF_DMG_CUSTOM_DECAPITATION_BOSS
| |
| * 42 - TF_DMG_CUSTOM_STICKBOMB_EXPLOSION
| |
| * 43 - TF_DMG_CUSTOM_AEGIS_ROUND
| |
| * 44 - TF_DMG_CUSTOM_FLARE_EXPLOSION
| |
| * 45 - TF_DMG_CUSTOM_BOOTS_STOMP
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| * 46 - TF_DMG_CUSTOM_PLASMA
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| * 47 - TF_DMG_CUSTOM_PLASMA_CHARGED
| |
| * 48 - TF_DMG_CUSTOM_PLASMA_GIB
| |
| * 49 - TF_DMG_CUSTOM_PRACTICE_STICKY
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| * 50 - TF_DMG_CUSTOM_EYEBALL_ROCKET
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| * 51 - TF_DMG_CUSTOM_HEADSHOT_DECAPITATION
| |
| * 52 - TF_DMG_CUSTOM_TAUNTATK_ARMAGEDDON
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| * 53 - TF_DMG_CUSTOM_FLARE_PELLET
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| * 54 - TF_DMG_CUSTOM_CLEAVER
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| * 55 - TF_DMG_CUSTOM_CLEAVER_CRIT
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| * 56 - TF_DMG_CUSTOM_SAPPER_RECORDER_DEATH
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| * 57 - TF_DMG_CUSTOM_MERASMUS_PLAYER_BOMB
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| * 58 - TF_DMG_CUSTOM_MERASMUS_GRENADE
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| * 59 - TF_DMG_CUSTOM_MERASMUS_ZAP
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| * 60 - TF_DMG_CUSTOM_MERASMUS_DECAPITATION
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| * 61 - TF_DMG_CUSTOM_CANNONBALL_PUSH
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| * 62 - TF_DMG_CUSTOM_TAUNTATK_ALLCLASS_GUITAR_RIFF
| |
| * 63 - TF_DMG_CUSTOM_THROWABLE
| |
| * 64 - TF_DMG_CUSTOM_THROWABLE_KILL
| |
| * 65 - TF_DMG_CUSTOM_SPELL_TELEPORT
| |
| * 66 - TF_DMG_CUSTOM_SPELL_SKELETON
| |
| * 67 - TF_DMG_CUSTOM_SPELL_MIRV
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| * 68 - TF_DMG_CUSTOM_SPELL_METEOR
| |
| * 69 - TF_DMG_CUSTOM_SPELL_LIGHTNING
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| * 70 - TF_DMG_CUSTOM_SPELL_FIREBALL
| |
| * 71 - TF_DMG_CUSTOM_SPELL_MONOCULUS
| |
| * 72 - TF_DMG_CUSTOM_SPELL_BLASTJUMP
| |
| * 73 - TF_DMG_CUSTOM_SPELL_BATS
| |
| * 74 - TF_DMG_CUSTOM_SPELL_TINY
| |
| * 75 - TF_DMG_CUSTOM_KART
| |
| * 76 - TF_DMG_CUSTOM_GIANT_HAMMER
| |
| * 77 - TF_DMG_CUSTOM_RUNE_REFLECT
| |
| |}
| |
| |- | | |- |
| |'''m_iTeam''' | | |'''m_iTeam''' |
| |Integer | | |Integer |
| |The team the ragdoll's associated player was when they died.
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="1" |Values
| |
| |-
| |
| | | | | |
| * 0 - None
| |
| * 1 - Spectator
| |
| * 2 - RED
| |
| * 3 - BLU
| |
| * 5 - Boss / Neutral
| |
| |}
| |
| |- | | |- |
| |'''m_iClass''' | | |'''m_iClass''' |
| |Integer | | |Integer |
| |The class the ragdoll's associated player was when they died.
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="1" |Values
| |
| |-
| |
| | | | | |
| * 0 - TF_CLASS_UNDEFINED
| |
| * 1 - TF_CLASS_SCOUT
| |
| * 2 - TF_CLASS_SNIPER
| |
| * 3 - TF_CLASS_SOLDIER
| |
| * 4 - TF_CLASS_DEMOMAN
| |
| * 5 - TF_CLASS_MEDIC
| |
| * 6 - TF_CLASS_HEAVYWEAPONS
| |
| * 7 - TF_CLASS_PYRO
| |
| * 8 - TF_CLASS_SPY
| |
| * 9 - TF_CLASS_ENGINEER
| |
| * 10 - TF_CLASS_CIVILIAN
| |
| * 11 - TF_CLASS_COUNT_ALL
| |
| * 12 - TF_CLASS_RANDOM
| |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0" | | | | colspan="3" style="padding: 0; margin: 0" | |
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| | style="width: 20%;" |Integer | | | style="width: 20%;" |Integer |
| | style="width: 60%;" | | | | style="width: 60%;" | |
| |-
| |
| | colspan="3" style="padding: 0 auto; margin: 0 auto;" |
| |
| {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" style="background-color: rgb(45, 62, 97)" |
| |
| |}
| |
| |} | | |} |
| |- | | |- |
| | style="width: 20%;" |'''000''' | | | style="width: 20%;" |'''000''' |
| | style="width: 20%;" |Integer | | | style="width: 20%;" |Integer |
| | style="width: 60%;" |CEconWearable Vector. Wearables taken from our player are stored here. | | | style="width: 60%;" | |
| |- | | |- |
| |'''001''' | | |'''001''' |
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| |Integer | | |Integer |
| | | | | |
| |-
| |
| | colspan="3" style="padding: 0 auto; margin: 0 auto;" |
| |
| {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" style="background-color: rgb(45, 62, 97)" |
| |
| |}
| |
| |} | | |} |
| |- | | |- |
| |'''m_bGoldRagdoll''' | | |'''m_bGoldRagdoll''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll was turned to gold. | | | |
| |- | | |- |
| |'''m_bIceRagdoll''' | | |'''m_bIceRagdoll''' |
| |Boolean | | |Boolean |
| |Whether or not the ragdoll was turned to ice. | | | |
| |- | | |- |
| |'''m_bCritOnHardHit''' | | |'''m_bCritOnHardHit''' |
| |Boolean | | |Boolean |
| |Whether or not the weapon that killed our player have item attribute crit on hard hit | | | |
| |- | | |- |
| |'''m_flHeadScale''' | | |'''m_flHeadScale''' |
| |Float | | |Float |
| |The head scale of the ragdoll. | | | |
| |- | | |- |
| |'''m_flTorsoScale''' | | |'''m_flTorsoScale''' |
| |Float | | |Float |
| |The torso scale of the ragdoll. | | | |
| |- | | |- |
| |'''m_flHandScale''' | | |'''m_flHandScale''' |
| |Float | | |Float |
| |The hand scale of the ragdoll. | | | |
| |} | | |} |