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| == Overview ==
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| TBD
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| '''Source location : Absent from the 2017 TF2 source code.'''
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| ==[[Classes|Class Structure]]==
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| *'''[[CBaseEntity]]'''
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| **'''[[CTFPointManager]]'''
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| ***'''CTFFlameManager'''
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| == SendProps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
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| |+CTFFlameManager
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_hWeapon'''
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| | style="width: 15%;" |Integer
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_hAttacker'''
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| | style="width: 15%;" |Integer
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flSpreadDegree'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flRedirectedFlameSizeMult'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameStartSizeMult'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameEndSizeMult'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameIgnorePlayerVelocity'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameReflectionAdditionalLifeTime'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameReflectionDamageReduction'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_iMaxFlameReflectionCount'''
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| | style="width: 15%;" |Integer
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_nShouldReflect'''
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| | style="width: 15%;" |Integer
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameSpeed'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameLifeTime'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flRandomLifeTimeOffset'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameGravity'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameDrag'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_flFlameUp'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bIsFiring'''
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| | style="width: 15%;" |Boolean
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| | style="width: 35%;" |
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| |}
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