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| == Overview ==
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| '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_particlesystem.h /game/server/te_particlesystem.h]'''
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| ==[[Classes|Class Structure]]==
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| *'''[[CBaseTempEntity]]'''
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| **'''CTEParticleSystem'''
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| == SendProps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
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| |+CTEParticleSystem
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_vecOrigin[0]'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
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| |-
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| | style="width: 50%;" |'''m_vecOrigin[1]'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
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| |-
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| | style="width: 50%;" |'''m_vecOrigin[2]'''
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| | style="width: 15%;" |Float
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| | style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
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| |}
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