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| == Overview ==
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| '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/func_ladder.h /game/shared/func_ladder.h]'''
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| '''Linked Entity : [https://developer.valvesoftware.com/wiki/func_useableladder func_useableladder]'''
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| ==[[Classes|Class Structure]]==
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| *'''[[CBaseEntity]]'''
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| **'''CFuncLadder'''
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| == SendProps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
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| |+CFuncLadder
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''m_vecPlayerMountPositionTop'''
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| | style="width: 15%;" |Vector
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vecPlayerMountPositionBottom'''
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| | style="width: 15%;" |Vector
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vecLadderDir'''
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| | style="width: 15%;" |Vector
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bFakeLadder'''
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| | style="width: 15%;" |Boolean
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| | style="width: 35%;" |
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| |}
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| == Entity DataMaps ==
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
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| |+CFuncLadder
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| ! style="width: 50%; background-color: #303030; color: white" |Name
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| ! style="width: 15%; background-color: #303030; color: white" |Type
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| ! style="width: 35%; background-color: #303030; color: white" |Description
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| |-
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| | style="width: 50%;" |'''InputDisable'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''InputEnable'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_OnPlayerGotOffLadder'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_OnPlayerGotOnLadder'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bDisabled'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_bFakeLadder'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_surfacePropName'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vecLadderDir'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vecPlayerMountPositionBottom'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |-
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| | style="width: 50%;" |'''m_vecPlayerMountPositionTop'''
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| | style="width: 15%;" |
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| | style="width: 35%;" |
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| |}
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