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== Overview == The base class for half life NPCs. '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_basenpc.h /game/server/ai_basenpc.h]''' ==[[Classes|Class Structure]]== *'''[[CBaseEntity]]''' **'''[[CBaseAnimating]]''' ***'''[[CBaseAnimatingOverlay]]''' ****'''[[CBaseFlex]]''' *****'''[[CBaseCombatCharacter]]''' ******'''CAI_BaseNPC''' == SendProps == {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |+CAI_BaseNPC ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- |'''m_lifeState''' |Integer | |- |'''m_bPerformAvoidance''' |Boolean | |- |'''m_bIsMoving''' |Boolean | |- |'''m_bFadeCorpse''' |Boolean | |- |'''m_iDeathPose''' |Integer | |- |'''m_iDeathFrame''' |Integer | |- |'''m_bSpeedModActive''' |Boolean | |- |'''m_iSpeedModRadius''' |Integer | |- |'''m_iSpeedModSpeed''' |Integer | |- |'''m_bImportanRagdoll''' |Boolean | |- |'''m_flTimePingEffect''' |Float | |} == Entity DataMaps == {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+CAI_BaseNPC ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''CAI_BaseNPCNPCUse''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputActivateSpeedModifier''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputBeginRappel''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputBreak''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputDisableSpeedModifier''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputForceInteractionWithNPC''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputForgetEntity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputGagDisable''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputGagEnable''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputHolsterAndDestroyWeapon''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputHolsterWeapon''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputIgnoreDangerSounds''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputInsideTransition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputOutsideTransition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetEnemyFilter''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetHealth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetRelationship''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetSpeedModifierRadius''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetSpeedModifierSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetSquad''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStartScripting''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStopScripting''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputUnholsterWeapon''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputUpdateEnemyMemory''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputWake''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_Activity''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_CheckOnGroundTimer |- | style="width: 50%;" |'''m_next''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_CommandMoveMonitor |- | style="width: 50%;" |'''m_flMarkTolerance''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vMark''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_Efficiency''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_EnemiesSerialNumber''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_FailChooseEnemyTimer |- | style="width: 50%;" |'''m_next''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_GiveUpOnDeadEnemyTimer |- | style="width: 50%;" |'''m_fIsRunning''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_maxInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_minInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_next''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_IdealActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_IdealNPCState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_IdealSchedule''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_IdealTranslatedActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_IdealWeaponActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_MoveAndShootOverlay |- | style="width: 50%;" |'''m_bMovingAndShooting''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bNoShootWhileMove''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flSuspendUntilTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_initialDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_MoveEfficiency''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_NPCState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnDamaged''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnDamagedByPlayer''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnDamagedByPlayerSquad''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnDeath''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnDenyCommanderUse''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnForcedInteractionAborted''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnForcedInteractionFinished''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnForcedInteractionStarted''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnFoundEnemy''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnFoundPlayer''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnHalfHealth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnHearCombat''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnHearPlayer''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnHearWorld''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnLostEnemy''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnLostEnemyLOS''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnLostPlayer''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnLostPlayerLOS''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnRappelTouchdown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnSleep''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_OnWake''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_ScheduleState |- | style="width: 50%;" |'''bScheduleWasInterrupted''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''bTaskRanAutomovement''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''bTaskUpdatedYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''fTaskStatus''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''iCurTask''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''iTaskInterrupt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''taskFailureCode''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''timeCurTaskStarted''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''timeStarted''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_ScriptArrivalActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ScriptedInteractions''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_ShotRegulator |- | style="width: 50%;" |'''m_bDisabled''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bInRestInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMaxBurstInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMaxRestInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMinBurstInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMinRestInterval''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextShotTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nBurstShotsRemaining''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nMaxBurstShots''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nMinBurstShots''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_SleepFlags''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_SleepState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_SquadName''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_UnreachableEnts''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_UpdateEnemyPosTimer |- | style="width: 50%;" |'''m_next''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_afCapability''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_afMemory''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bCannotDieDuringInteraction''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bCheckContacts''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bConditionsGathered''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bCrouchDesired''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bDidDeathCleanup''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bFadeCorpse''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bForceConditionsGather''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bForceCrouch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bHintGroupNavLimiting''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bIgnoreUnseenEnemies''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bImportanRagdoll''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bInAScript''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bIsCrouching''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bIsMoving''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bPerformAvoidance''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bPlayerAvoidState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bSkippedChooseEnemy''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bSpeedModActive''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bUsingStandardThinkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bWakeSquad''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_cAmmoLoaded''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fNoDamageDecal''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fStoredPathFlags''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_failSchedule''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flDistTooFar''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flEyeIntegRate''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flForcedInteractionTimeout''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flHeadPitch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flHeadYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flInteractionYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastAttackTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastDamageTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastEnemyTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastPlayerDamageTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastRealThinkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastSawPlayerTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastStateChangeTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMoveWaitFinished''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextDecisionTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextDodgeTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextEyeLookTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextFlinchTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextWeaponSearchTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flOriginalYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flSceneTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flSoundWaitTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flSumDamage''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flTimeEnemyAcquired''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flTimeLastMovement''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flTimePingEffect''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flWaitFinished''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flWakeRadius''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hCine''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hEnemy''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hEnemyFilter''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hEnemyOccluder''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hEyeLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hForcedInteractionPartner''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hGoalEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hInteractionPartner''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLastInteractionTestTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hOpeningDoor''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hStoredPathTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hTargetEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iDeathFrame''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iDeathPose''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iDesiredWeaponState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iInteractionPlaying''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iInteractionState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iMySquadSlot''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iSpeedModRadius''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iSpeedModSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszEnemyFilterName''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszPendingWeapon''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszSceneCustomMoveSeq''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nIdealSequence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nSoundPriority''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nStoredPathType''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nWakeTick''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_pHintNode''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pLocalNavigator |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pLockedBestSound |- | style="width: 50%;" |'''m_bHasOwner''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bNoExpirationTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flExpireTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flOcclusionScale''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hOwner''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iNext''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iType''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iVolume''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ownerChannelIndex''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecOrigin''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pMotor |- | style="width: 50%;" |'''m_IdealYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_YawSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bYawLocked''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_facingQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nDismountSequence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecAngularVelocity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecDismount''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecVelocity''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pMoveProbe |- | style="width: 50%;" |'''m_bIgnoreTransientEntities''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLastBlockingEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pNavigator |- | style="width: 50%;" |'''m_bCalledStartMove''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bForcedSimplify''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bLastNavFailed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bNoPathcornerPathfinds''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bNotOnNetwork''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bValidateActivitySpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fNavComplete''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fRememberStaleNodes''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextSimplifyTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hBigStepGroundEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLastBlockingEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_navType''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pPath |- | style="width: 50%;" |'''m_activity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_arrivalActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_arrivalSequence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bGoalPosSet''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bGoalTypeSet''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalDirectionTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalFlags''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalPos''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpeedTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalStoppingDistance''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalTolerance''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalType''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_routeStartTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_sequence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_target''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecTargetOffset''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_waypointTolerance''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_timePathRebuildDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_timePathRebuildFail''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_timePathRebuildMax''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_timePathRebuildNext''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pPathfinder |- | style="width: 50%;" |'''m_flLastStaleLinkCheckTime''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pSenses |- | style="width: 50%;" |'''m_LastLookDist''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_LookDist''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_SeenHighPriority''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_SeenMisc''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_SeenNPCs''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_TimeLastLook''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_TimeLastLookHighPriority''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_TimeLastLookMisc''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_TimeLastLookNPCs''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iSensingFlags''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pTacticalServices |- | style="width: 50%;" |'''m_bAllowFindLateralLos''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_scriptState''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_spawnEquipment''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_strHintGroup''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_strScriptArrivalSequence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_translatedActivity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vCurEyeTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vDefaultEyeOffset''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vEyeLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vInterruptSavePosition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vSavePosition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecCommandGoal''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecForcedWorldPosition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecLastPosition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecStoredPathGoal''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/aitesthull aitesthull] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/cycler_actor cycler_actor] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''InputSetExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightChestRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadTilt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureHeight''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureWidth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadPitch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadRoll''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterNeckTrans''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bDontUseSemaphore''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_blinktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fLatchedPositions''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawDelta''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawScale''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlinktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomExpressionTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomLookTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flexnum''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flextarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flextime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadCorrection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadInfluence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hExpressionSceneEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_istalking''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszAlertExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszCombatExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszDeathExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionScene''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszIdleExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszSentence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeOrigin''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_lookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_lookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_looktime''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pExpresser |- | style="width: 50%;" |'''m_ConceptHistories''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlockedTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_voicePitch''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_phoneme''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_randomLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_sentence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_speaktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_strHullName''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_syntheticLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/generic_actor generic_actor] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''InputSetExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightChestRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadTilt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureHeight''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureWidth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadPitch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadRoll''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterNeckTrans''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bDontUseSemaphore''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fLatchedPositions''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawDelta''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawScale''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlinktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomExpressionTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomLookTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flextarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadCorrection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadInfluence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hExpressionSceneEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszAlertExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszCombatExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszDeathExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionScene''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszIdleExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeOrigin''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_lookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pExpresser |- | style="width: 50%;" |'''m_ConceptHistories''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlockedTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_voicePitch''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_randomLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_strHullName''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_syntheticLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/monster_furniture monster_furniture] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''InputDisablePlayerCollision''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputEnablePlayerCollision''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_BoneFollowerManager |- | style="width: 50%;" |'''m_iNumBones''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_physBones''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightChestRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadTilt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureHeight''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureWidth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadPitch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadRoll''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterNeckTrans''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bDontUseSemaphore''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fLatchedPositions''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawDelta''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawScale''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlinktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomExpressionTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomLookTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flextarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadCorrection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadInfluence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hExpressionSceneEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszAlertExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszCombatExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszDeathExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionScene''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszIdleExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeOrigin''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_lookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pExpresser |- | style="width: 50%;" |'''m_ConceptHistories''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlockedTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_voicePitch''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_randomLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_syntheticLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/monster_generic monster_generic] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/npc_furniture npc_furniture] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''InputDisablePlayerCollision''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputEnablePlayerCollision''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_BoneFollowerManager |- | style="width: 50%;" |'''m_iNumBones''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_physBones''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightChestRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightGestureUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadTilt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_FlexweightHeadUpDown''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureHeight''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterGestureWidth''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadPitch''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadRoll''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterHeadYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterNeckTrans''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_ParameterSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_bDontUseSemaphore''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_fLatchedPositions''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawDelta''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flAccumYawScale''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlinktime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomExpressionTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flNextRandomLookTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flextarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalBodyYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadCorrection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalHeadInfluence''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_goalSpineYaw''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hExpressionSceneEnt''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hLookTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszAlertExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszCombatExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszDeathExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionOverride''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszExpressionScene''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszIdleExpression''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedEyeOrigin''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_latchedHeadDirection''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_lookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0; margin: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" |m_pExpresser |- | style="width: 50%;" |'''m_ConceptHistories''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flBlockedTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_voicePitch''' | style="width: 15%;" | | style="width: 35%;" | |- | colspan="3" style="padding: 0 auto; margin: 0 auto;" | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" ! colspan="3" style="background-color: rgb(45, 62, 97)" | |} |} |- | style="width: 50%;" |'''m_randomLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_syntheticLookQueue''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/npc_vehicledriver npc_vehicledriver] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''InputGotoPathCorner''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetDriversMaxSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputSetDriversMinSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStartFiring''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStartForward''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStop''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputStopFiring''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flDistanceAlongSpline''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flDriversMaxSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flDriversMinSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flGoalSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flMaxSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flSteering''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_hVehicleEntity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszVehicleName''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecDesiredPosition''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecDesiredVelocity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecPostPoint''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecPostPostPoint''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecPrevPoint''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vecPrevPrevPoint''' | style="width: 15%;" | | style="width: 35%;" | |} {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |+[https://developer.valvesoftware.com/wiki/scripted_target scripted_target] ! style="width: 50%; background-color: #303030; color: white" |Name ! style="width: 15%; background-color: #303030; color: white" |Type ! style="width: 35%; background-color: #303030; color: white" |Description |- | style="width: 50%;" |'''CScriptedTargetScriptThink''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputDisable''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''InputEnable''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_AtTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_LeaveTarget''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flEffectDuration''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flPauseDoneTime''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flPauseDuration''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_flRadius''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iDisabled''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_iszEntity''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_nMoveSpeed''' | style="width: 15%;" | | style="width: 35%;" | |- | style="width: 50%;" |'''m_vLastPosition''' | style="width: 15%;" | | style="width: 35%;" | |}
Summary:
Please note that all contributions to SigMod are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
SigMod:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
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