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==Miscellaneous== NoReanimators 1 [$SIGSEGV] Disable reanimators NoMvMDeathTune 1 [$SIGSEGV] Disables sound played when a player is killed RemoveGrapplingHooks 1 [$SIGSEGV] Grappling hooks are destroyed after specified amount of seconds MedievalMode 1 [$SIGSEGV] Players can only use melee weapons. Bots are not weapon restricted GrapplingHook 1 [$SIGSEGV] Allow equipping mannpower grappling hook, replaces the default canteen DisableSound "Weapon_Shotgun.Single" [$SIGSEGV] Disable sound. Note that client side sounds cannot be disabled. Must use sound script unless there is only a raw version of the sound RobotLimit 26 [$SIGSEGV] Adjusts the robot limit. Increasing it will reduce max spectator and player count. There are 4 extra spectator slots, RobotLimit >26 will reduce the max player count of 6 (default: 22) EnableDominations 1 [$SIGSEGV] Enables player/bot dominations SendBotsToSpectatorImmediately 1 [$SIGSEGV] Should the bots be transferred to spectator team immediately after dying. Use this if your mission consists of lots of easy to kill enemies (default: 0) NoHolidayPickups 1 [$SIGSEGV] If set, pickups will remain with default models (default: 0) MaxSpectators 0 [$SIGSEGV] Set max spectator count (default: infinite) MaxRedPlayers 6 [$SIGSEGV] Override max red player count (default: 6) DisplayRobotDeathNotice 1 [$SIGSEGV] If set, regular robot death is mentioned in the kill feed (default: 0) TextPrintTime 7 [$SIGSEGV] How fast a line from the wave description is displayed in the middle of the screen. Use 0 to disable (default: 4) MaxSpeedLimit 521 [$SIGSEGV] Max speed limit override. Values above 520 enchance giant scout movement. Values above 521 disable jumping on stuck (default: 520) MaxEntitySpeed 10000 [$SIGSEGV] Max entity speed limit override (default: 3500) NoMissionInfo 0 [$SIGSEGV] Disable !missioninfo command (default: 0) MaxActiveSkeletons 999 [$SIGSEGV] Max active skeletons at once (default: 30) WaveStartCountdown 9 [$SIGSEGV] Wave start countdown duration once all players are ready. Values below 10 disable announcer, values below 9 disable starting music (default: 10) FastNPCUpdate 1 [$SIGSEGV] If set to 1, NPCs such as halloween bosses will update every tick (default: 0) NoJoinMidwave 1 [$SIGSEGV] If set to 1, players that joined the server midwave cannot spawn, unless they buyback (default: 0) MinibossSentrySingleKill 1 [$SIGSEGV] If set to 1, minibosses count as single kill for the sentry (default: 0) BotHumansHaveRobotVoice 1 [$SIGSEGV] If set to 1, bots with human models have robot voice (default: 0) BotHumansHaveEyeGlow 1 [$SIGSEGV] If set to 1, bots with human models have eye glow (default: 0) CustomEyeParticle "eye_powerup_green_lvl_4" [$SIGSEGV] Custom eye glow particle (default: "") NoSkeletonSplit 1 [$SIGSEGV] Do not split medium skeletons after death (default: 0) StuckTimeMultiplier 1 [$SIGSEGV] Multiplier of how fast the bot detects stuck. 3 means bot detect stuck 3 times faster than normal (staying for 4s in 100hu area) (default: 1) NoCreditsVelocity 1 [$SIGSEGV] If set credits spawn with no velocity (default: 0) RestoreNegativeDamageHealing 1 [$SIGSEGV] Allow negative damage to overheal (default: 0) TurboPhysics 0 [$SIGSEGV] Turn off to allow players interacting with physics objects like vehicles (default: 1) CustomNavFile "mvm_bigrock_somecustomnav" [$SIGSEGV] Custom nav file name CustomScriptSoundFile "scripts/sigsegv_sound_overrides.txt" [$SIGSEGV] FastEntityNameLookup 1 [$SIGSEGV] Decreases entity lookup time 2-4 times. Set to 0 if you are reading m_iName or m_iClassname from datamaps directly and expecting uppercase letters (with $getdata or $setdata input for example) (default: 1) [[Category:Popfile Additions]]
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